An Empire of Solace: Knights of the Reach
Curious ♦ Trickster ♦ Secretive ♦ Mercurial ♦ Jealous ♦ Detached
Below, you will find the GENERAL INFORMATION SECTION
Below, you will find the ABILITIES section
Animal Handling Score/Spec
Below you will find QUALITIES, INTRIGUE and COMBAT Values
-Bastard (-1D Persuasion against higher Status)
-Disturbing Habit (Eats Solace Stone shavings) (Intimidation +1D; all other Persuasion: -1D)
Below you will find the DESTINY POINT pips. When they are spent, just delete the bolded *
Below you will find WEAPONS.
Weapon 1 /Test Dice/ Weapon Damage
Weapon 2 /Test Dice/ Weapon Damage
Weapon 3 /Test Dice/ Weapon Damage
Weapon 4 /Test Dice/ Weapon Damage
Weapon 5 /Test Dice/ Weapon Damage
Below, please find ARMOR, ARMOR RATING, and ARMOR PENALTY
Armor / Armor Rating / Armor Penalty
Below, Please find DAMAGE and INJURY. They travel left-to-right, top-to-bottom.
Below, please find APPEARANCE
Height / Weight / Eye Color / Hair Color
Below, please find MANNERISMS and DISTINGUISHING FEATURES
Below, please place your RETAINERS (HA HA HA HA)
Below, PERSONAL HISTORY
Yornar brimmed with potential in the political arenas of Faewood. As a Voice Shaper, his charisma was legendary and he quickly brought his family’s house from an unknown group along the outskirts of Faewood proper to one of the central names buzzing about the bustling city. As with any climb to the top, however, Yornar had made just as many enemies as friends. The Faewood underworld did not appreciate the Sempiterus’ zeal in incarcerating and punishing its foot soldiers. While worming his way up the social ladder, toward the position of Mayor of Faewood, criminals broke into Sempiterus Manor, stole most things of value, and managed to kidnap Markath, hoping to hold him for ransom.
Despite the fact that Markath was viewed to be Yornar’s only born son, Yornar had no intention of paying the ransom; in fact, he couldn’t have been happier that Markath had been taken. Not only was the bastard child out of his hands, but Yornar now had an excuse to come down on the criminal underworld that threatened his rise to the top. Over the course of the next year, Yornar hired more soldiers to police the streets and raised the penalties for many crimes. Feeling cornered, the underworld lashed out in the only way it knew how. Yornar was found dead and mutilated on the front steps to the manor, only days before his assumption of the Mayor’s office.With their ransom plan foiled, the bandits tasked with capturing Markath used the boy in a different way than intended. Instead of being a commodity to be stolen and sold, Markath (or Mask as he came to be known by the bandits) became a tool to be utilized. The boy was a natural thief, and easily commanded. He was trained hard in the ways of theft, burglary, and simple fraud. Mask grew accustomed to the many underhanded methods of extracting money and valuables from the unaware populous, so much so that his bandit captures started seeing the boy as one of their own. Eventually, realizing his potential for disguise and duplicity, the gang sought to teach the boy to read and write, and the ins-and-outs of upper-class society. Perhaps it was simply to install someone amenable to the gangs’ activities; or perhaps it was a last jab at Yornar, by installing his bastard son as the politician’s perfect foil. Either way, such lofty plans were not to be. Mask was arrested one afternoon while trying to steal a hefty purse of denarii from a notable noble. Before the boy could be sentenced, the Hand snatched him up, knowing the boy’s potential even better than his current “family” of gang members. And so begins the story of Masquerade.
Busting Animatus Smugglers: 10xp
Hunting Faelings: 10xp
Defeating a Fae: 10xp
Increasing Will by 1pt.: -30xp
Diffusing an Inter-territory Conflict: 10xp